According to downloaded reply here are some screenshots about the problem.
Since replays should display what server sees how come my tank gets killed even before shell hits me ?!
According to downloaded reply here are some screenshots about the problem.
Since replays should display what server sees how come my tank gets killed even before shell hits me ?!
Yes I do. The screenshots are from the replay. I can extract a clip if this is needed.
Hello, this is correct. It's important to remember that all the calculations happen first with the visual representation following behind the calculations.
[Visual Shell]---------[Server caculation]--------------------[Tank]
[Visual Shell]---------[Server caculation]--------[Tank]
[Visual Shell]---------[Server caculation][Tank] (Tank blows ups as it's the outcome is determined on the server)
[Visual Shell][Server caculation][Tank]
MaxChaos24-x, on 12 January 2021 - 12:13 PM, said:
Hello, this is correct. It's important to remember that all the calculations happen first with the visual representation following behind the calculations.
[Visual Shell]---------[Server caculation]--------------------[Tank]
[Visual Shell]---------[Server caculation]--------[Tank]
[Visual Shell]---------[Server caculation][Tank] (Tank blows ups as it's the outcome is determined on the server)
[Visual Shell][Server caculation][Tank]
I get it. I have no complains when this happens during the game. But in the replay where everything is already calculated it is strange for me
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