Es que las arty no son tanques? O eres otro llorón por qué te mata una artillería? Si quitan las artillerías....que quiten los ligeros.....y dejamos un juego aburrido de solo medianos y pesados....


Update Preview Information - February 23rd
#22 Posted 22 February 2021 - 10:44 PM
Success is the ability to go from one failure to another with no loss of enthusiasm
#23 Posted 22 February 2021 - 10:51 PM

#24 Posted 22 February 2021 - 10:53 PM
atwilliams07-p, on 22 February 2021 - 11:24 PM, said:
Not sure I agree that "adding maps to more tiers" increases variety (unless you only play one tier). Only adding maps increases variety and even with the 2 "new" maps coming in this update, we are still well down on the selection we had on 14th December. Hopefully this change doesn't mean we'll have Tier 8-10 playing Mines, or Tier 3-5 playing Sand River. The tier range is there for a reason!
It would be much better if you addressed the core issue, rather than trying to make it appear as though there are more maps, when there aren't.
I would love to see Mines at tier 10!

#25 Posted 22 February 2021 - 11:10 PM
Koneko Da Best-x, on 22 February 2021 - 05:51 PM, said:

Where the hell is swimming lessons? I feel cheated ever since 6.0 dropped as I can no longer travel under water as I used to.
"The 360 was released in 2005. The Super Nintendo was released in 1991. With the new Gen next year, the 360 will be farther behind the newest console than the Super Nintendo was behind the 360."
#26 Posted 22 February 2021 - 11:48 PM
Haukkis-x, on 23 February 2021 - 08:53 AM, said:
I would love to see Mines at tier 10!

(Mines for tiers 8-10) They tried this last year sometime. It was a disaster as you get spotted the instant you move as the map is just too small for tiers 8-10. But thinking about it Sand River for tiers 3-5 might be fun! Running a Pz 1C over the dunes!. Arty wouldn't be able to hit anything as their range would be too low!. The battle would run longer as view range is poor in these tiers and the map is so big!
Let's see what the changes are.
#27 Posted 23 February 2021 - 12:17 AM
Q1: Any info on when the Trade-in Event will be fixed or coming back?
Q2: Any work on getting the "End game scoreboard battle stats results of each player with details: which tanks were damaged, killed, spotted, assist damage etc. Like the old version? It's nice to know who you shot, damaged, killed & who killed you etc..
#28 Posted 23 February 2021 - 12:23 AM
atwilliams07-p, on 23 February 2021 - 12:48 AM, said:
(Mines for tiers 8-10) They tried this last year sometime. It was a disaster as you get spotted the instant you move as the map is just too small for tiers 8-10. But thinking about it Sand River for tiers 3-5 might be fun! Running a Pz 1C over the dunes!. Arty wouldn't be able to hit anything as their range would be too low!. The battle would run longer as view range is poor in these tiers and the map is so big!
Let's see what the changes are.
Nah, Mines has worked just fine for tier 10 for several years (and it still does on PC). Komarin, Widepark, Province and maeby Liberty Falls and Port are too small for higher tiers... unless they re-desing and make those maps bigger.
#29 Posted 23 February 2021 - 01:05 AM
Tech Tree Please ....
I do not even look at it in the current state...it needs to go back , if one thing can return the Tech Tree should be the One....
#30 Posted 23 February 2021 - 01:55 AM
Derekthetree-x, on 22 February 2021 - 09:34 PM, said:
Can't believe you guys didn't to a rerun of the original fatherland earn op.
Surely new players would enjoy that pleasurable experience....
/sarcasm
Oh what fun the original Fatherland earn Op was. And PainGods comment in the Forum thread about it still gives me a chuckle.
#31 Posted 23 February 2021 - 04:01 AM
FatGummyhead-x, on 22 February 2021 - 07:05 PM, said:
Tech Tree Please ....
I do not even look at it in the current state...it needs to go back , if one thing can return the Tech Tree should be the One....
Agree they need something like before that moves sideways connects smoothly like a tree and looks like a flat piece of paper mapped out.
#32 Posted 23 February 2021 - 04:09 AM
FBPrime-x, on 22 February 2021 - 11:10 PM, said:
Where the hell is swimming lessons? I feel cheated ever since 6.0 dropped as I can no longer travel under water as I used to.
Hear you bud! Best armour in the game is water, slide your tank in when you're targeted and watch rounds not even bounce. Love it!!
#33 Posted 23 February 2021 - 04:12 AM
Haukkis-x, on 22 February 2021 - 04:23 PM, said:
Nah, Mines has worked just fine for tier 10 for several years (and it still does on PC). Komarin, Widepark, Province and maeby Liberty Falls and Port are too small for higher tiers... unless they re-desing and make those maps bigger.
I agree. Mines works for tier X. Port doesn't.
#34 Posted 23 February 2021 - 08:56 AM
atwilliams07-p, on 22 February 2021 - 10:24 PM, said:
Not sure I agree that "adding maps to more tiers" increases variety (unless you only play one tier). Only adding maps increases variety and even with the 2 "new" maps coming in this update, we are still well down on the selection we had on 14th December. Hopefully this change doesn't mean we'll have Tier 8-10 playing Mines, or Tier 3-5 playing Sand River. The tier range is there for a reason!
It would be much better if you addressed the core issue, rather than trying to make it appear as though there are more maps, when there aren't.
I play a lot of Tier 5 games and more maps is a blessing. The churchill has the best crew XP rate in the game for levelling up to the full 9 skills at 178%
Premium Tanks: T14 - M6A2E1 - T34 - Churchill III - IS-2 Berlin - Fatherland IS3-A - Captured KV-1 - King Tiger
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#35 Posted 23 February 2021 - 11:01 AM
The balance changes are... interesting.
Some not necessary, others were needed
#36 Posted 23 February 2021 - 11:09 AM
Fleshy Nun-x, on 22 February 2021 - 10:18 PM, said:
Hi MV.
Could you please explain this community what balance changes are approved for tanks?
In which slot people can put Rollover skill?
All 9 are full, and we not see any adjustments to the amount of gold you asking for swap.
Not everything is bad here but your employer has no even ounce of shame.
What is sad many people don't even realise what you doing. That is one of the reasons why you WGCB flip this game. Greed has short legs.
"Greed has short legs"
Never heard that before, I don't understand it but I'm going to use it often. I love it.
Greed has short legs.
#37 Posted 23 February 2021 - 11:20 AM
#38 Posted 23 February 2021 - 12:25 PM
Just peeked to check what's up with my former favorite game.
Not much. Still torture to play, same 5 maps rotating, intensive eye-strain, cartoon tanks, Mordor garage, even garage music is horrid.
The level of cluelessness is mind boggling. To have such a good game, and to ruin it like this.
Oh well, back to those other games.
''There is no 'i' in team but there is in win.'', Michael Jordan
''If they can make penicillin out of mouldy bread, they can sure make something out of you.'', Muhammad Ali
#39 Posted 23 February 2021 - 01:19 PM
COLOURBLIND SETTINGS!!! ... Now yes thank you so very much for blue (or pink to me) enemy's I can see them
clear as day through anything which gives me the same advantage as any normal sighted player BUT NOW I cannot tell my PLATOON MEMBERS from my NORMAL TEAM MATES... you made them bright yellow and bright green... they are identical... I must rely on them telling me where they are if we are fighting close quarters or even across the map I must look at every individual player to find my Platoon Members.
Please Fix.. it's fantastic you do try to look after us all with all our needs and i always notice when it's changed.
I am very thankful for the blue (Pink) enemy's.
#40 Posted 23 February 2021 - 01:31 PM
Block Quote
Lool like this MM now? Own Team 3 more T8 then Reds? WG is joking again and again. The MM is a piece of crap, nothing more.
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