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CW physics?


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ThretLvLmid #1 Posted 13 October 2021 - 10:35 PM

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Has there ever been an explanation for why Cold War physics seem so Wacko compared to WW2? I’m sick of hitting a 2 foot drop in my tanks and doing 1800 damage to myself. In ww2 I can launch my light tanks 10-12’ and as long as you land flat your fine. Send your bmp-2 over a 2 foot drop and bam, 1800 damage every single f’n time

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ThretLvLmid #2 Posted 13 October 2021 - 11:04 PM

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Lol literally just happened again circling an m60 doing maybe 15 km/h hit a slight bump popped my onto my side bang 2100 

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MaxMiner11 #3 Posted 13 October 2021 - 11:42 PM

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I lose my ammo rack a lot from physics.   I'm like what...?#@%$

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BrogueOne #4 Posted 14 October 2021 - 12:48 AM

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The physics are the same in either mode…. The mobility of the tanks can be quite a bit different though.

Tempest fox3 #5 Posted 14 October 2021 - 12:54 AM

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Oh, tanks in cold war blow up all the time due to the games physics. I think my Armadillo has more deaths due to physics than it does to enemy fire.

 

Tanks in WW2 are on average heavier than their Cold war mode counterparts and slower on average. So they're more likely to fall like a rock and nose dive into the ground while cold war tanks will often land on their tracks saving them from total annihilation. 


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ZerebusPrime #6 Posted 14 October 2021 - 01:29 AM

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I destroyed my Armadillo off of a four foot drop on account of there being a small rock in the landing zone.  Landing on rocks and similar will wreck your stuff.  However, if you remember where the hidden rocks and boulders are you can lead fast pursuing enemies directly into them while you drive safely past.  

MaxMiner11 #7 Posted 14 October 2021 - 01:53 AM

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I just did a small bunny hop, but landed on the front corner.  Exploded in a fireball. 
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ThretLvLmid #8 Posted 14 October 2021 - 05:32 AM

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I understand that the cw tanks are faster so they can take more at higher speeds, but even at low speeds the cw tanks seem to take significantly more damage from minor jumps. The mode in general feels like it’s gravity at 1.5x 

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ThretLvLmid #9 Posted 14 October 2021 - 05:41 AM

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Another example as to why I think Cold War might have some kind of extra gravity turned on is if you try to take a tank such as the t72av off a jump at 60 km/h it’s like your tank is glued to the ground. You’ll get next to no air off of the say the dunes on the desert maps. However, if you take a tank that has a similar weight such as the leopard 1 (40 tons compared to 42 tons in the AV) and hit the same dunes at 60 you’ll not only get significantly more hang time, it also doesn’t dismantle your tank. Am I the only one who’s noticed this? Is this all in my head?

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