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Tell me the worst and best thing WG did in update 6.0/7.0


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atwilliams07 #21 Posted 13 January 2022 - 10:54 PM

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Best: 

  • Global accuracy boost from revised commander skills & equipment

 

Worst (lots of contenders)

  1. Lack of maps - 1 year on and still too many missing
  2. The UI (inc HUD & PBRS) - General "dumbing down" of the UI across the game
  3. Linear Vehicle Progression - TT grinding now awful
  4. Cold War - Because of the way it is implemented and diverting resources away from the core game
  5. Crews -> Commanders, except the silver transfer;  Inability to respec individual commander skills without doing the lot and spending gold
  6. Adverse changes to the silver economy in WW2, including charging for consumables with "passive effects"
  7. The original 6.0 "moonscape" garage
  8. Removal of ranked battles
  9. Lack of transparency on what we where really getting, and
  10. Appalling technical quality of what was delivered at launch and months of frustration which followed as fixes slowly rolled out.

 

.... Better stop there.  1:10 ratio seems about right for the last 15 months.

 

 



Haukkis #22 Posted 14 January 2022 - 09:03 AM

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A tough one. There's so much about I hate about 6.0 it's difficult to name just one... New HUD was awful, removal maps, Linear Vehicle Progression, re-usable consumables (yeah, I dislike them), removal of many important stats, worse PBRS, limiting crew skills for 9 skills only, horrible Mordor-like garage,removal of War Stories, no more 5 man platoons, global accuracy and gun handling buffs... awful things. If I had to name just one I think I'll go for limiting crew skills for 9 skills only, it made crew training pointless and made me play much less than before. Best thing about 6.0? You can now move crews into different nations which is nice.

Edited by Haukkis, 14 January 2022 - 09:04 AM.


John Arrowsmith #23 Posted 14 January 2022 - 10:51 AM

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The worst?  They destroyed  a brilliant game and replaced it with a complete mess.  

 

The best?   It proved that the 360 was the true master race.:teethhappy:


                 This game needs More than a premium M3 Lee

 

I refuse to add one of those WN8 sigs as requested,   I have not played WoTc since  14th Dec 2020.   The new game is bad compared to the original,   I played a few games  on the 15th Dec 2020 and haven't played since.

 

 


MilitaryGoose05 #24 Posted 14 January 2022 - 12:49 PM

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Worst: Pretty much everything. every single aspect of the game is now inferior to what it was like pre 6.0. And that's honestly quite a feat. Also the way the developers totally ignore the playerbase when we keep trying to tell them this.

 

Best: I like that you no longer have to train a commander up when you put them in a new tank, they just have 100% skills straight away. That was a genuinely much needed change that helped new players a ton.



SirDerp-a-lot #25 Posted 14 January 2022 - 08:05 PM

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The thing I facepalmed the hardest: Blue and blue and grey icons on a grey background.

 

Whoever was responsible should've lost his job. It's not only a very stupid color choice, it's a very, very, very obviously stupid color choice.



SirDerp-a-lot #26 Posted 14 January 2022 - 08:06 PM

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View PostMilitaryGoose05, on 14 January 2022 - 01:49 PM, said:

Best: I like that you no longer have to train a commander up when you put them in a new tank, they just have 100% skills straight away. That was a genuinely much needed change that helped new players a ton.

 

This very detail, maybe. I'm still convinced the overall crew system was better before, even for noobs.



SirDerp-a-lot #27 Posted 14 January 2022 - 08:10 PM

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View Postatwilliams07, on 13 January 2022 - 11:54 PM, said:

Best: 

  • Global accuracy boost from revised commander skills & equipment

 

Thanks for reminding me. That is, without a doubt, the worst thing that happened in 6.0.

 

1. A lot more walkovers than before. Every snapshot hits, no weak point is too small. Far quicker game, far far more boring games.

 

2. It changed balancing a lot, of course without correction or even acknowledgement from Wargaming.

 

Horrible, horrible change, and the one thing I would change more than anything else.



atwilliams07 #28 Posted 14 January 2022 - 09:40 PM

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View PostSirDerp-a-lot, on 15 January 2022 - 06:10 AM, said:

 

Thanks for reminding me. That is, without a doubt, the worst thing that happened in 6.0.

 

1. A lot more walkovers than before. Every snapshot hits, no weak point is too small. Far quicker game, far far more boring games.

 

2. It changed balancing a lot, of course without correction or even acknowledgement from Wargaming.

 

Horrible, horrible change, and the one thing I would change more than anything else.


I disagree on that one.  The global accuracy boost has made the game less frustrating.  Shots go where you want them to now, not all over the place like pre-6.0.  Let’s not confuse this change with the number of walkovers.  IMHO, that’s more to do with more with experienced players leaving and newer players being able to accelerate to higher tiers (with earn op tanks etc) who have no idea what they are doing, or want to play WOT like COD.  
 

Remember WG removed all of the support for newer players (Proving grounds, tiers 1 & 2, War stories etc) and made TT grinding harder (with LVP), so the temptation to buy a premium and “off you go”, versus learning the game via the TT grind must be strong.  It only takes a few of these players on one of the teams to trigger a walkover, as once the numbers balance in a game tips one way, it’s hard to come back from.

 

I do agree however that this change has made players think that very tank is now a sniper, particularly heavy tank players.



SirDerp-a-lot #29 Posted 14 January 2022 - 10:49 PM

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View Postatwilliams07, on 14 January 2022 - 10:40 PM, said:

I do agree however that this change has made players think that very tank is now a sniper, particularly heavy tank players.

 

Wrong, this change DID make every tank a sniper.

 

This includes Soviet heavies, formerly of dubious accuracy, now buffed to UK/US standards.



Ariesinho #30 Posted 15 January 2022 - 07:09 AM

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Good: some graphics upgrades.

Bad: everything else.



MilitaryGoose05 #31 Posted 15 January 2022 - 11:29 AM

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View PostSirDerp-a-lot, on 14 January 2022 - 08:06 PM, said:

 

This very detail, maybe. I'm still convinced the overall crew system was better before, even for noobs.

 

Oh yes for sure the pre 6.0 crew system was infinitely better even for noobs, I agree. Apart from that one specific detail.

If you were a new player with only a couple of commanders, it must make a huge difference not to have to start every new tank with 50% training.

BigHundy81 #32 Posted 15 January 2022 - 12:45 PM

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Like: Tank mastery is gone, silver cost for commander transfer, season pass,

Dislike: Commander change, being able to enter a battle without a commander, the HUD, the damage ribbon removal, how the battle screen is laid out, how the map screen is laid out, the cost of purchasing a new commander, 500k silver?? Not being able to dismount equipment with gold, not being able to respec one skill for gold, not being able to customize commanders, Basically every UI change.

 

Now for the cold war hate: I like the mode, but how it was executed was horrible. How the CW modules are upgraded is a complete slap in the face. If I was a new player starting this game and wanted to play CW, I would be immediately turned off of this game and probably uninstall. CW should've been tier 11/12/13 at the end of the WW2 TT but separate in MM. And why on earth is it 1M silver to upgrade a gun for 20MM more pen? I like the mode but the cost and how the TT and modules are laid out have completely turned me off of it. That needs to be changed,

 

I quit this game when the update first dropped and have now came back after the bugs were fixed, but how many people didn't come back? They rushed this update and it cost them the game imo.

 

 



fanboykillerr #33 Posted 15 January 2022 - 04:26 PM

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View PostXT356, on 13 January 2022 - 09:20 PM, said:

 

Have you tried winning instead?

 

 

Spoiler

 

 

??

fanboykillerr #34 Posted 15 January 2022 - 04:28 PM

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View PostAriesinho, on 15 January 2022 - 07:09 AM, said:

Good: some graphics upgrades.

Bad: everything else.

In a few words, the 6.0 disaster is summed up



fanboykillerr #35 Posted 15 January 2022 - 04:32 PM

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View PostSirDerp-a-lot, on 14 January 2022 - 10:49 PM, said:

 

Wrong, this change DID make every tank a sniper.

 

This includes Soviet heavies, formerly of dubious accuracy, now buffed to UK/US standards.

many tank destroyers their premium ammunition (faster, in some cases) remain imprecise.



hexine #36 Posted 16 January 2022 - 04:54 AM

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worst: the UI is hard to see and bland. i know they are aware of it but its BAD

 

best: i like cold war. i enjoy a whole new era and i love the gameplay innovations of missiles and stuff



PoopStopsHere #37 Posted 16 January 2022 - 05:57 AM

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View PostPVTDark456789, on 13 January 2022 - 01:32 PM, said:

Tell me the things you most liked and hated in update 6.0 and 7.0.

 

 

 

HATED:

  1. Crew changes limited to 9 skills +
  2. HUD and vision changes +
  3. Losing all the maps +
  4. Losing 5 man platoons +
  5. CW split player base and bots +
  6. Ranked battles gone +
  7. Nothing new and great was added to WW2 gameplay, multi-base capture was a fail +
  8. Dropping the 360

 

LIKED: Able to move a crew to any nation.

 

6.0 what's the use of having so many crew skills when most will never be used.  WG could easily delete almost half of the current crew skills.

In the past you could toss on Swimming Lessons for fun at skill 24 etc.


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RaggaMuffinReap #38 Posted 16 January 2022 - 01:16 PM

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One list is longer than the other

 

Best, crew changes, longhaul changes, finally got some maps

 

The worst, certain skills brought into 6.0 break the game, arty is stupid and reforging a couple of lines a month aint going to cut it

The new maps taking forever to come, the map starvation was just to make you bored with game soon so you would notice how bad 6.0 was

 

Cross play, wow these guys on PS 'avent got a frakin clue, there you go - i said it.

No sly gibe or comment as usual but wow, these guys wont move, wont spot and will all lemming camp same square if given chance. 

6.0 was 2 months after cross play, go figure

 

No tutorial in game, this comes under making a game fun and interesting for all, WG allow this cause a clueless player base makes more money.

(if it made them less money then they would change it) but the more inept your player base is, the more they need to buy 


Now Streaming, as supastalka (twitch)

 

Thats the old review, new 1 incoming

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x_BAlN_x #39 Posted 16 January 2022 - 01:52 PM

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View PostPhonicKitty8825, on 13 January 2022 - 03:44 PM, said:

The wise man has spoken lads...

 

Another alt?

fanboykillerr #40 Posted 16 January 2022 - 05:40 PM

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View Postatwilliams07, on 13 January 2022 - 10:54 PM, said:

Best: 

  • Global accuracy boost from revised commander skills & equipment

 

Worst (lots of contenders)

  1. Lack of maps - 1 year on and still too many missing
  2. The UI (inc HUD & PBRS) - General "dumbing down" of the UI across the game
  3. Linear Vehicle Progression - TT grinding now awful
  4. Cold War - Because of the way it is implemented and diverting resources away from the core game
  5. Crews -> Commanders, except the silver transfer;  Inability to respec individual commander skills without doing the lot and spending gold
  6. Adverse changes to the silver economy in WW2, including charging for consumables with "passive effects"
  7. The original 6.0 "moonscape" garage
  8. Removal of ranked battles
  9. Lack of transparency on what we where really getting, and
  10. Appalling technical quality of what was delivered at launch and months of frustration which followed as fixes slowly rolled out.

 

.... Better stop there.  1:10 ratio seems about right for the last 15 months.

 

 

The worst thing since 6.0 is that the win rate is less than 30% at most.






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