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The Raider777 #241 Posted 20 May 2014 - 03:07 AM

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View PostTenderJoey48883, on 20 May 2014 - 03:49 AM, said:

You should have! i got 120k on my chaffe and working on perk 6. The problem is the crews xp. If not at 100% the perks and skills will not be in effect.

yea, 450k if the crew had started at 50 percent like they say it usually does then you should have 7 perks working on 8th. If the crew started at 0, you should have 6 perks working on 7th.

 

That is for the guy you quoted.

 I have an e50 I earned over 400k on and it only was working on first perk and it should have had 5 or 6 perks. Same for a lot of other tanks I had.



real FUGAR #242 Posted 24 May 2014 - 06:08 PM

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My best Pilot with 10 Skills "growths" about 1% per 1000exp, would be nice if they displayed some numbers+relation with the after battle message that the tanker has actually improved (somehow)

Given the fact that most Players will have put their Crews in Rotation, dismissed the bad ones and adding a Booster Weekend now and then, nobody will ask for bugs next month.

maybe i should have saved my Money for destiny and the Division, although the pc Version runs so well on Revenue why not fix the console Version too?


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deathbyfish #243 Posted 28 May 2014 - 07:06 PM

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Did anybody ever get anywhere with this. Especially the guys with 100,000+xp on a tank and only half a perk trained?
 

EFLICK72 #244 Posted 28 May 2014 - 07:13 PM

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Nope, still waiting, had 420k XP on my luchs and didnt even get a full skill

Locopoots #245 Posted 28 May 2014 - 10:31 PM

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Opening a ticket for this is a dead end. I had several tanks with 150+ games and not even at 100% crew or barely started on their first perk. I was told that the xp I reported in my ticket was the correct xp that they were showing I should have earned. When I re-opened the ticket because I wasn't satisfied, they then started on saying that "some people level their crews faster due to different playing skill and thus differing xp earned." This is complete [edited]as my buddy and I both have Jackson's and are similarly skilled, and I have 150+ battles and my crew just hit 100%. Meanwhile, my buddy bought his after the patch and has around 40 battles with 100% crew and a skill and a half. I'm very disappointed how they have been handling this, there is an issue here and they're refusing to acknowledge it. If they would release the actual numbers for how much xp it takes to level a crew to 100% and for each perk and then they'd have to tell the truth about this and stop sweeping it under the rug.  

 

EDIT: just looked at some numbers and there is no way that my t95 crew should only have one perk with 314,000 xp, it's ridiculous to say that everything is working as intended.



The Raider777 #246 Posted 29 May 2014 - 06:37 PM

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View PostTLP Locopoots, on 28 May 2014 - 11:31 PM, said:

Opening a ticket for this is a dead end. I had several tanks with 150+ games and not even at 100% crew or barely started on their first perk. I was told that the xp I reported in my ticket was the correct xp that they were showing I should have earned. When I re-opened the ticket because I wasn't satisfied, they then started on saying that "some people level their crews faster due to different playing skill and thus differing xp earned." This is complete [edited]as my buddy and I both have Jackson's and are similarly skilled, and I have 150+ battles and my crew just hit 100%. Meanwhile, my buddy bought his after the patch and has around 40 battles with 100% crew and a skill and a half. I'm very disappointed how they have been handling this, there is an issue here and they're refusing to acknowledge it. If they would release the actual numbers for how much xp it takes to level a crew to 100% and for each perk and then they'd have to tell the truth about this and stop sweeping it under the rug.  

 

EDIT: just looked at some numbers and there is no way that my t95 crew should only have one perk with 314,000 xp, it's ridiculous to say that everything is working as intended.

 

Yea, it seems like opening a ticket for the premium tanks not earning crew xp the way they are supposed to and being penalized for crews of a different tank class is a dead end as well :(

 

Oh well. I'll still play and have fun, but the way they handled these issues will always be in the back of my mind bothering me (I'm just weird like that).



EFLICK72 #247 Posted 29 May 2014 - 08:39 PM

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I got a response today, they stated my luchs should of had 4 skills and #5 @65%, which means I lost 4 skills in the bug. they offered no fix just a "~~We appreciate your patience and understanding during this process. "  they didn't even really admit there was a problem or a confirmation that I was shorted skill/perks. at this point I am not really expecting anything for the mess up, but at least an apology or a sorry for the inconvenience would be nice  
 

AdmrHackett #248 Posted 29 May 2014 - 08:46 PM

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View PostTenderJoey48883, on 19 May 2014 - 07:49 PM, said:

You should have! i got 120k on my chaffe and working on perk 6. The problem is the crews xp. If not at 100% the perks and skills will not be in effect.

That would be incorrect. Crew perks don't work till they are 100%, but crew SKILLS work at any percentage.



Mudstinger #249 Posted 29 May 2014 - 09:09 PM

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Just thinking,in some cases,could one loose(misplace) ones comander(crew) ,thus accm. points, by buying in an 100%crew and bumping our original crew to barracks-not knowing this was a mistake unless we go back-find that under100% crew reinstate them back to 1st tank and fully train to open our earned skills. Of couse this being done right after patch b4 first game in said tank. I two less than normal on SOME tanks.---new to responding-not reading in forum

sorry-just found references (responses from ADMIN.) in another area-for 1 that T14 started w/0%crew.]


Edited by Mudstinger, 29 May 2014 - 09:16 PM.


deathbyfish #250 Posted 30 May 2014 - 12:08 AM

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View PostEFLICK72, on 29 May 2014 - 09:39 PM, said:

I got a response today, they stated my luchs should of had 4 skills and #5 @65%, which means I lost 4 skills in the bug. they offered no fix just a "~~We appreciate your patience and understanding during this process. "  they didn't even really admit there was a problem or a confirmation that I was shorted skill/perks. at this point I am not really expecting anything for the mess up, but at least an apology or a sorry for the inconvenience would be nice  
 
 


Reopen your ticket, if they've stated that you should have 4 skills and in reality you only have one, they should fix it!



They started telling me  My chaffee only earns on average 302 xp per battle, My T14 only 150 xp, but somehow say my stock T29 earns 2000 xp. Ok I'm not the best Chaffee driver in the world but I'd class my self as at least ok maybe Quite good. and I do pretty well in the T14 Both have the gold medal thing in the stats. And I'm horrible in the T29 it being stock doesn't help.
So anyway if 
I divide the xp the Chaffee currently has (this doesn't include any thats been converted or spent on upgrades/ other tanks ect) by the amount of battles its done I get a average of 754 and the T14 gets 620 (and I know a lot of xp Has been converted from the T14). and this number seems about right to me. I get a lot of 1500 xp battles but also mainly in the Chaffee I'll get ones where I'll die within the first few minutes.

I Don't think their necessarily making numbers up here, but I think maybe something could be up with the numbers they have  and maybe the numbers that give us our crew xp.



real FUGAR #251 Posted 31 May 2014 - 05:31 PM

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View PostTLP Locopoots, on 28 May 2014 - 11:31 PM, said:

Opening a ticket for this is a dead end. I had several tanks with 150+ games and not even at 100% crew or barely started on their first perk. I was told that the xp I reported in my ticket was the correct xp that they were showing I should have earned. When I re-opened the ticket because I wasn't satisfied, they then started on saying that "some people level their crews faster due to different playing skill and thus differing xp earned." This is complete [edited]as my buddy and I both have Jackson's and are similarly skilled, and I have 150+ battles and my crew just hit 100%. Meanwhile, my buddy bought his after the patch and has around 40 battles with 100% crew and a skill and a half. I'm very disappointed how they have been handling this, there is an issue here and they're refusing to acknowledge it. If they would release the actual numbers for how much xp it takes to level a crew to 100% and for each perk and then they'd have to tell the truth about this and stop sweeping it under the rug.  

 

EDIT: just looked at some numbers and there is no way that my t95 crew should only have one perk with 314,000 xp, it's ridiculous to say that everything is working as intended.


Ach Forget about the Crews and perks, enjoy the russian tanks and 2 more maps on 3rd June. In the meantime grindevery 3x Crew exp. Weekend that is held to create some noticable Progress.

If WGA wanted transparency they would show the gained perk exp in numbers like silver and tank exp after battle. Maybe they just cant solve this bug without another reset, so better not talk about it anymore.

I stopped Training all Crews and focus on the 5 that looked like they were not bugged.

Since i spent a lot more time and Money than on a botched up regular game title like carrier command this pisses me off even more.

And i hoarded millions of exp. with my tanks, just cant pay all the Gold for conversion.

So again:

http://forum-console...__fromsearch__1

Maybe an additional conversion from tank to Crew exp. could help even some odds. 100k per Perk is not so funny to grind anymore.


Edited by real FUGAR, 31 May 2014 - 05:37 PM.

My eternity is longer than Yours _ Make boosters selectable consumables after battle, rather than a RNG MM wager _ The tallest ones confirm: MM is not broken, its ADVANCED

WoT WoT   oTo (put nuts and bolt logo in here) 

http://xboxdvr.com/g.../video/37825507


Wolf von Doom #252 Posted 31 May 2014 - 10:59 PM

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View PostEFLICK72, on 29 May 2014 - 09:39 PM, said:

I got a response today, they stated my luchs should of had 4 skills and #5 @65%, which means I lost 4 skills in the bug. they offered no fix just a "~~We appreciate your patience and understanding during this process. "  they didn't even really admit there was a problem or a confirmation that I was shorted skill/perks. at this point I am not really expecting anything for the mess up, but at least an apology or a sorry for the inconvenience would be nice  
 

I was shorted quite a bit on my Luchs as well. I was more worried that the crew could still be affected by this bug and would earn XP at a retarded rate going forward.

 

I might delete the crew and start over but it has a perk now...



Sabber 307 #253 Posted 02 June 2014 - 04:12 PM

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I got on this morning and lacked 8 crew skill points to abtain another crew skill perk and I have now played 11 games and still lack 2 points?? I have won 6 and lost 5 and in 7 of these game ( and including 4 wins) I have had over 3,000 damage and in one game I had 9,105 damage. All my losses or the rest, I have had at least over 1,000 damage. This line has been the worst on researching crew skills for me? Almost all the others go up evenly and much, much faster. This is so stupid it's to the point I'm just tired of it and looking to other things? Anyway, I do wish you all the best 

Sabber 307 #254 Posted 02 June 2014 - 04:46 PM

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Two more 'wins' 1 gm I lived, 3890 dam. And went from 2 points to 1 point needed for next skill to be researched then the next gm I died, but had 1874 dam-914xp and still need 1 point? Prior to these 2 games I have played 4 games now, 3 wins, and lived, with 1874 dam. Being the least, died & that gm was over 5,000 dam.  I believe I'll never get another skill? And it's only my 6th. It's so stupid!!!!!!!



Sabber 307 #255 Posted 02 June 2014 - 05:04 PM

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I finally got my next skill to research. I don't think mentor helps with your research either?

grim1yfiendish #256 Posted 03 June 2014 - 01:43 AM

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I never even bothered submitting tickets, figured  that there was no easy fix fotr wargaming and that every crew had to be fixed individually for each player with this issue.

There's just no way they can devote the man hours to such an undertaking and that's understandable,  I can live with it. What gets me is being bullshitted, another pr gaffe by wargaming and just when they'd been doing so well in terms of community relations.



EFLICK72 #257 Posted 03 June 2014 - 03:34 AM

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Appearently x2-5 XP modifiers dont calculate into their calculations, there is some 100k difference in what my tank shows it has vs what they show it has "earned". There new response states that my tank should have fewer skills than it has, wth.  I give up. They are still insisting that it is where it was suppose to be, my T4 luchs with almost 500k XP ( with about 5-6 tanks sold to add xtra crew XP too) is the same as my panII with 150 XP (with maybe 1-2 crew XP Trans to) makes absolutely no sense regardless of what ever generic answer they want to give

CumminsTurbo12v #258 Posted 03 June 2014 - 04:08 AM

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Wonder how many people this effected that simply are not paying attention to how much it 'should' be? Such as myself.

EDIT: From the sounds of it, its probably better to not notice. Seeing as how Wargaming is pulling the.... Wargaming card on it anyway.


Edited by CumminsTurbo12v, 03 June 2014 - 04:10 AM.

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Sovietdeath #259 Posted 03 June 2014 - 04:11 AM

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View PostSabber 307, on 02 June 2014 - 12:46 PM, said:

Two more 'wins' 1 gm I lived, 3890 dam. And went from 2 points to 1 point needed for next skill to be researched then the next gm I died, but had 1874 dam-914xp and still need 1 point? Prior to these 2 games I have played 4 games now, 3 wins, and lived, with 1874 dam. Being the least, died & that gm was over 5,000 dam.  I believe I'll never get another skill? And it's only my 6th. It's so stupid!!!!!!!

 

If you die you take like a 50% hit to crew xp earned



CumminsTurbo12v #260 Posted 03 June 2014 - 04:26 AM

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Eitherway, everyone should have already knew there was going to be problems with this when they released the game without crews to begin with. Yet claimed that " we are still going to collect the data ". Anyone remember events that involved having the 'most' exp in a tank to win the event(PC version)? One person could have 4000 exp and get 2nd place whereas another person could get 1st place with 3900exp. Something about "there system" showing different stats than that of "our system". Just because your tank says one thing, WG's collection of the exp says something entirely different.

 

On another note, how is this NOT still considered in Beta? ( Other than because they couldnt take our money if it was still in "beta" ). I suppose that is the only real answer.


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