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NombieLord #2201 Posted 20 October 2017 - 12:17 PM

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View PostMaxChaos24, on 16 October 2017 - 12:07 PM, said:

This was already answered. 

https://console.worl...ity-heroes-137/

 

Thanks... I think... "Very Likely" isn't very comforting, but hey... I'll take it


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jlow5144 #2202 Posted 20 October 2017 - 09:12 PM

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Hey looking for some information about WOTS. World of Tanks. I’m the clan commander, of my clan. Looking for how you can change the rank in the clan, besides the 3 they offer. Clan Commander,  XO, Recruiting officer. Would like to give out different ranks to my members. Besides all privates. I’ve seen it in other clans when researching clans. So how is it accomplished? 

MaxChaos24 #2203 Posted 20 October 2017 - 09:32 PM

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View Postjlow5144, on 20 October 2017 - 04:12 PM, said:

Hey looking for some information about WOTS. World of Tanks. I’m the clan commander, of my clan. Looking for how you can change the rank in the clan, besides the 3 they offer. Clan Commander,  XO, Recruiting officer. Would like to give out different ranks to my members. Besides all privates. I’ve seen it in other clans when researching clans. So how is it accomplished? 

 

Hello, there is currently no other member titles for Clan members.

PTSD Foamy #2204 Posted 20 October 2017 - 10:14 PM

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Why did the Kraft Panther not receive any buffs in update 4.1? 

 

http://forum-console...update/#topmost

 

View PostPTSD Foamy, on 06 October 2017 - 11:32 AM, said:

I just don't get it, why all the differences? The Panther M10/Champion has preferential matchmaking, yet some of its stats are equal to or better than the Kraft's Panther which doesn't get preferential matchmaking. 

 

                               Kraft's Panther     TT Panther     M10     Champion 

Hit points:                      1200                  1270           1300      1300

Weight:                          42.86                 44.65          45.95     45.95

Forward speed:             55                      48(55)        46(55)   46(55)

Horsepower:                 700                    800             700         700

Track traverse:              30                      28               38            38

Turret traverse:             38                      26                38           38

View range:                  360                    380          350(365)   350(365)

Signal range:                550                    710            710          710

(*) indicates vales after 4.1 patch

 

I know the M10/Champion have a tier 6 gun but there DPM is great and getting better after 4.1, along with there armor and gun handling. Why leave the Kraft's Panther the way it is?

 

And I agree the Panther/Kraft's Panther could use a DPM or Alpha buff having to face tier nines.

 

 

 

View PostPontiac Pat, on 06 October 2017 - 01:43 PM, said:

The "Panthers" in this game are:
VK 30 M = Panther D = first production variant mid-43
Panther/M10-Champion = Disguised Panther A or G (not sure which due to the disguising of details, but I would guess A models were used as they were 'spare' tanks and the A had just gone out of production) = mid life production variant, but disguised, late-43 though late-44

Revenant = Panther G = last production variant mid-44 through end of war

Panther = Panther F = planned final production variant of Panther with Schmalturm
Panther 88 = Panther F with a proposed installation of the 88/L71

Panther II = Panther II and is a completely new chassis with the Schmalturm.

Aufkl. Panther = Sort of a side branch off the main tree.
Pz.V/IV = Not really comparable, but would be pre-VK, so it should not be better than the VK in any way.
 

Given this 'family tree', what gets people is that the Revenant should be at least equal to the VK 30 M and Panther/M10-Champion in every way except the added armor of the disguise on the Champion/M10.

 

This makes sense balance wise because as tier 7 tanks they should be better than the tier 6 TT VK 30 M and slightly worse than the tier 7 TT Panther.

 

So, what we have is easy to see in the following table:

  Pz. V/IV VK 30 M P/M10 Revenant TT Panther Auf.Panther
Weight 35.58t 41.6t 45.95t 42.86t 44.8t 41.2t
Hit Points 870 840 1300 1200 1270 950
Horsepower 870 870 700 700 870 900
Speed 55 55 55 55 55 60
Traverse 29 30 (45eff) 38 30*** 28 (38eff) 40
Turret Traverse 53 30 38 38 26 (41w/G) 44
Hull Armor 85/40/40 85/40/40 85/50/40+5 85/50/40 85/50/40 85/50/40
Turret Armor 50/30/30 100/45/45 100/45/45+5 100/45/45 120/60/60 50/30/30
Gun 7.5 L/48 7.5 L/70 7.5 L/70 7.5 L/100 7.5 L/100 7.5/5.5
Rate of Fire 13.99 14.29 15 12.5 12.5 17.65
Ammo 124 79 82 80 80 81
View Range 320 370 365 360*** 380 400
Aim Time 1.71 2.3 2.3 2.5*** 2.3 2
Disp 0.39 0.35 0.32 0.32 0.32 0.34
Disp M/R 0.18 0.2 0.15 0.18 0.18 0.18
Disp T 0.08 0.12 0.11 0.16 0.16 0.1
Front Depression -8 -8 -5 -5 -5 -5
Signal Range 710 710 710 550*** 710 710
Matchmaking V-VII VI-VIII VII-VIII VII-IX VII-IX VIII-X

Here's my thoughts.  Being both game balanced and keeping their historic places I recommend:

Revenant

Buff Traverse to 38.  This will make it equal to its peers.

Buff Aim Time to 2.3.  Again, this simply makes it equal to its peers.

Buff View Range to 370.  This makes it equal to the TT VK 30 M and still 10m less than the TT Panther.

Buff Signal Range to 710 like EVERY other Panther variant.

***These changes will still leave the Revenant inferior to the TT Panther in Engine Power, Health, View Range and Turret Armor.***

The only advantage outside of premium bonuses is the faster turret rotation, but even that is still slower than the TT Panther with the G turret.

 

Also of note is just how bloated the Health of the V/IV is.  Nuke it by 200-250 hit points and it will fit much better at tier V.

 

Thank you for taking the time to read and consider these suggestions.

 


In the absence of orders, go find something and kill it.     -Erwin Rommel

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Symbiot911 #2205 Posted 21 October 2017 - 04:43 AM

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What is the meaning of life? 

You got Razored #2206 Posted 21 October 2017 - 06:17 AM

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Will we ever get any kind of daily login bonus, majority of online games do this and gives an incentive to play everyday 

lKyte #2207 Posted 21 October 2017 - 01:34 PM

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View PostTimMac PA, on 17 November 2014 - 06:54 PM, said:

Could you please give us:

  1.  The ability to sort by Tier in the garage. We have country, we have type, the last thing is Tier.
  2.  I would like to know how I do on individual maps. Any chance for a map stat?

You can already do this ;/



LEP Constantine #2208 Posted 21 October 2017 - 03:08 PM

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WG will you guys come out with the Soviet T55?

Loyal Tyler #2209 Posted 21 October 2017 - 06:30 PM

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I would like to know if the Super Conqueror would be seen on Console in future updates?

HybredXero #2210 Posted 21 October 2017 - 09:14 PM

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When will tier restrictions for maps be put back into place?  I'm speaking of the maps Widepark: that should not be seeing tier 10's, and Liberty Falls should only be seeing tier 8's at max.

Edited by HybredXero, 21 October 2017 - 09:30 PM.

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demonic14sage #2211 Posted Yesterday, 02:39 AM

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When are we going to get features that the pc has like better zooming and showing we're people are recently on the map or the 3d zoom out that the pc is infamous for 

 


Demonic

sulla1111 #2212 Posted Yesterday, 05:52 AM

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Would it be possible to customise the amount of zoom? I sometimes feel the first level of zoom is not enough and at times other tanks are not accurate enough to use the fine zoom.

 

I have seen some pc replays with a mod that allows artillery to use a zoom that more closely matches the flight of the shell. Would this be possible on console?

 

There don’t seem to be any post war camo schemes. Could we get some added?



NombieLord #2213 Posted Yesterday, 04:41 PM

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Any thoughts on adding a map scale to the loading screens? 
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oopsiezz #2214 Posted Today, 12:13 AM

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With the XOX just over two weeks away from release can we get clarification on what improvements will be made to take advantage of the more powerful hardware? Or is it just simply a bump in resolution (4k)?

 

"you know the grille is bigger, slower, less armour, doesn't have a turret, it's only good feature is its gun" - A Dapper Kiwi, comparing the Grille 15 and WT E100.


HybredXero #2215 Posted Today, 01:55 AM

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when are we going to get the over the shoulder view for arty, when are we going to get the damage "dash board" that will show us how much damage we've done or blocked?  The over the shoulder arty view would help out so much.

 

I know the standard answer is it's locked behind a server update, so then my question is, when are we going to get these server updates?


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StuftRock1 #2216 Posted Today, 11:56 AM

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View PostlKyte, on 21 October 2017 - 09:34 AM, said:

You can already do this ;/

 

Dude he asked that in 2014 before those features were added. ;/




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